]> git.r.bdr.sh - rbdr/super-polarity/blame - Super Polarity/bin/WindowsGL/Debug/GameName1.vshost.exe.manifest
First commit. Starting with MonoGame.
[rbdr/super-polarity] / Super Polarity / bin / WindowsGL / Debug / GameName1.vshost.exe.manifest
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1<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
2<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
3 <assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
4 <trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
5 <security>
6 <requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
7 <requestedExecutionLevel level="asInvoker" uiAccess="false"/>
8 </requestedPrivileges>
9 </security>
10 </trustInfo>
11</assembly>